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Unity Technologies, known for its real-time development platform used widely for gaming apps, has detailed its plans for incorporating new changes in .NET and C# being pushed out by Microsoft.
Last month, Microsoft announced the general availability of the Unity extension for Visual Studio Code. This extension, built upon the C# Dev Kit and C# extensions, offers a toolkit tailored for ...
Value stream management involves people in the organization to examine workflows and other processes to ensure they are deriving the maximum value from their efforts while eliminating waste — of ...
Microsoft has acquired SyntaxTree, the developer of the UnityVS plugin for Visual Studio. The UnityVS tool allows game creators to use Microsoft’s development environment to write, browse and debug ...
It’s long been a pain point when developing a Unity game: having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my ...
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Microsoft announced it has shipped the first version of Visual Studio Tools for Unity (VSTU) since acquiring Unity gaming platform maker SyntaxTree.
Microsoft today announced that it has acquired SyntaxTree, the France-based company behind UnityVS, a popular Visual Studio plugin for developers that use the cross-platform Unity framework to write ...
Unity, the company behind the game engine of the same name, has entered into a definitive agreement to acquire blockbuster VFX firm Weta Digital for a hefty $1.625 billion (thanks, The Hollywood ...