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This is part two of a series demonstrating how to create an FPS for Android with Unity. This part looks at mobile controls, 3D terrain and moving targets.
More native support for all Android capabilities is key to Intel's long-term plans for the business segment -- and Unity 3D is a core engine.
If you developed a game using the Unity 3D engine and have been looking to port the title to Android or iOS, we have good news. The basic mobile add-ons for the Unity3D, normally $400 each, are ...
This is part one of a tutorial on how to make an FPS for Android in Unity. By the end, you'll be able to walk around a 3D world and shoot at objects!
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